
If this were a five minute diversion in a more narrative-focused game it would work fine as a change of pace, but as the main crux of the experience, it's dull and repetitive beyond measure. So you torch and shoot, basically, then torch and shoot again.

In order to defeat The Taken, you must shine your torch on them to rid them of the protection the darkness provides, and then they're vulnerable to gunfire. Your main enemies are The Taken - people who have succumbed to an evil force called The Dark Presence and are now out for blood. As you wander from one cookie-cutter location to the next, you'll face waves of copy-paste baddies that require near identical tactics to defeat, repeatedly, forever. Combat is dreadful to the point that it would actually be better if most of it wasn't included. Unfortunately, actually playing Alan Wake is a miserable, tedious slog, and so most of the bits between the set pieces will likely leave many players frustrated. In terms of atmosphere, Alan Wake truly excels for the most part. She hopes the picturesque surrounding will get his creative juices flowing, and maybe it will, but not in the way she thinks.

Once it's out of the way, the story begins proper: Alan Wake is an author of thrillers suffering from writer's block who travels to a log cabin in Bright Falls, Washington with his wife.

The game begins with a dream sequence - an opportunity to teach you how combat works without being quite as crass as to just overtly tell you it's a tutorial. But PlayStation owners used to best-in-class third person narrative adventures experiencing Alan Wake for the first time in 2021 might be left scratching their heads and wondering just what all the fuss is about. For existing fans, this is an opportunity to soak in the nostalgia and revisit a beloved title from yesteryear, now looking better than ever. Over a decade after the original release, former Xbox exclusive psychological thriller Alan Wake is finally making its way to PlayStation consoles as Alan Wake Remastered.
